It’s a good job that these only take a minute or so to whizz through as they have to be revisited often. Most of the quest items can be found somewhere in the short 2D platforming sections. The final quest in the maze-like Ice Kingdom also involves backtracking but because the map is superbly designed it rarely feels like a chore. Over in Red Rock Pass meanwhile the marauders have a few fetch quests which involve backtracking to previously completed areas, albeit with a few new skills in tow. This mission entails finding evidence that proves their innocence. Donny the grass ogre is still causing trouble in the Grass Kingdom, while the Candy Kingdom’s Princess Bubblegum has had her pantihose stolen, prompting Lemongrab to falsely imprison three citizens. Ooo is split into four distinct areas, each of which features several characters from the show who need a helping hand. The Ice King has stolen Finn and Jake’s garbage, and so the heroic duo give chase through ‘The Land of Ooo’ in order to teach him a lesson. The plot is as basic as can be, but that’s not a bad thing. If only more publishers were this thoughtful as to whom they hand their licensed games out to. The studio has built up a very strong reputation for releasing polished 2D platformers with a hint of retro flair, having worked on Aliens: Infestation, Contra 4, BloodRayne: Betrayal and the underrated A Boy and His Blob in the past. If we were asked to name the developer we would pick to create an Adventure Time game, Wayforward would have been the first to roll off our tongue.
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